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ORGANIZATION III: EQUIPPING ITEMS




[The tutorial begins on the party formation screen.]

INSTRUCTOR DARLAVON: May I begin? This is the 'Item' section in the Formation Menu. You see items shared by your party and items individually equipped. You select from a shared stock to equip an item. Here's how you'd actually equip an item. To open the Formation Menu, press the △ button at the Unit Line-up or Status Detail screen.

[The formation menu opens.]

Select 'Item' at the top.

[The screen changes to show an individual unit's equipment.]

On the new screen, the Menu appears in the bottom right, the Items in the bottom left. Like Status Detail, you can switch between units with the L1, R1 buttons.

[The screen shifts through units.]

Here are the Commands in order.

[A red circle highlights the Equip command.]

'Equip' equips Items in stock. Here's how you do it. Select 'Equip'. Here's the Item to be equipped.

[The cursor appears by the unit's weapon.]

First select the part you want to equip with the cursor.

[The cursor shifts through equipment slots.]

Let's change the equipment for the right hand.

[The cursor moves to the right hand slot, and a list of weapons appears.]

You can't equip darkened Items for this Job. Select OFF for 'Show Items by Jobs' in Option 11. * This way the darkened Items * won't appear. In the Item list, items in stock and equipped items appear. Thus, even undarkened Items can't be equipped if there are none in stock. 'EQP.' on the right of Item shows how many are equipped; 'ALL' is the total of what you have in your possession. Let's equip 'Long Sword'.

[The cursor moves to a long sword. A red circle highlights the Weapon Power scores.]

Line the cursor to the Item, the change in parameter when you actually equip the Item will appear. With Long Sword, Weapon Attack power increases by 1 and Weapon Evade % by 5.

[The cursor moves to a dagger.]

Equip Dagger, and you see that the Weapon Attacking power decreases.

[The cursor moves back to the longs word.]

The change in parameter indicates a difference from the current condition, not the weapon's attacking power or evade %.

[The long sword it equipped to the unit's right hand.]

Ok, you're equipped. Return to Item Menu by pressing the X button.

[A red circle highlights the 'Best Fit' menu option.]

If it's confusing for you to check back each time you want to equip, select 'Best Fit' and the unit will automatically equip the best items.

[The menu scrolls through units until it stops on Unit 6. The optimized equipment panel appears.]

The best equipment will appear and you either accept or deny. At the same time, refer to the change in parameter that appears. The equipment shown are the ones generally known to be the strongest; you may disagree with one or two of them. In that case, you can always change it separately. Also take a look at the equipping hands.

[A red circle highlights a long bow in the optimized equipment panel.]

'Long Bow' is a weapon only used with both hands.

[The optimized eqiupment panel closes.]

Now a word about equipping for hands. Usually, a weapon goes in one hand and a shield in the other.

[The view scrolls to Unit 2, and it is shown how a shield and sword might be equipped across two hands.]

If you select a weapon that requires both hands, such as the bow and ax, it will automatically equip both hands.

[The view scrolls to Unit 6 again, and it is shown how the longbow displaces equipment in two hands such that it might be wielded doublehanded.]

If you have '2 Hands' set in Support Ability and equip a single-hand weapon that can be used with both hands, your attack will be stronger using both hands. If you have '2-Swords' set in Support Ability, you can equip a weapon in each hand. Only Ninja can equip 2 weapons unless you set '2-Swords'.

[The view scrolls to Unit 1 again, and a red circle highlights the 'Remove' menu option.]

'Remove' is a command to disarm Items. Select the part you wish to disarm.

[The unit's helmet is removed.]

Here, you can disarm everything by pressing the Left Directional button.

[All of the unit's equipment is selected before a red circle highlights the 'List' option.]

'List' will show a complete list of the Items in stock and equipped Items. You can Rearrange, Dispose, Cancel, Condition Arrange and Search Equipped Units.

[The view shifts to the equipment list.]

This is the Item list screen. The item's quality appears in the upper and bottom right portion of the screen. Using the L/R Directional buttons, you can change the Item Category to see. From the left, they are: Items for the hand,

[The menu changes from showing weapons to showing headwear.]

Items to wear on the head,

[The menu changes to show armor.]

Items to put on the body,

[The menu changes to show accessories.]

Accessories,

[The menu changes to show items.]

Items being used.

[The menu returns to show weapons.]

Items for the hand are weapons and swords.

[The cursor scrolls through several weapons.]

Weapons effect attacking power [sic] and evade %, where swords effect [sic] Sword-Evade % (S-EV). [sic]

[The menu shows headwear again.]

Items worn on the head include hats and helmets.

[The cursor scrolls through several pieces of headwear.]

These Items for the head raise HP and MP.

[The menu shows armor again.]

Items for the body include clothes, armor and robes.

[The cursor scrolls through several pieces of bodywear.]

These Items for the body raise HP and MP.

[The menu shows accessories again.]

Accessories include mantle, ring, bracelet, gauntlet and shoes.

[The cursor scrolls through several accessories.]

Some accessories increase the parameter and defend against Abnormal Status.

[The menu shows items again.]

Items being used the Items that are consumed during the battle. You'll be able to use these once you learn the Abilities of Chemist. Items will recover HP as well as cancel abnormal status. For example, 'Phoenix Down' will revive the 'Dead'.

[A description of the phoenix down appears. It reads 'Mysterious feather revives dead units. Disappears after one use | Cancel: Dead']

Next is how to operate the list. In the Item List, you can rearrange it any way you like. Point the cursor to the Item and press the ○ button.

[The cursor splits into two cursors. One moves downwards.]

Next, move the cursor up or down to the location to which you wish to move the equipment, then press ○ again. The two pieces of equipment will exchange places on the list.

[The two items selected change place.]

Now, I shall explain how to search for units who are using a certain piece of equipment.

[The menu shifts to headgear and the cursor selects a leather cap.]

First, move the cursor to a piece of equipment that is currently equipped, and then press △ . This will display any units using the selected piece of equipment.

[A unit appears who has a leather cap equipped.]

If more than one unit is using the same equipment, you may use the L1 and R1 buttons to cycle through those units.

[The view cycles through another unit and returns to the list of headgear.]

Next, let's examine the Discard, Unequip All, and Sort commands.

[The menu shifts to weapons.]

Pressing ○ twice while a piece of equipment is selected will open the equipment list menu.

[The equipment list menu opens and a red circle highlights it.]

Select Discard to throw away any number of the currently selected piece of equipment.

[The cursors selects a broadsword and one is discarded. The red circle and cursor moves to the Unequip All option.]

Unequip All will remove the selected piece of equipment from anyone in the party who has it equipped.

[All broadswords are unequipped. The red circle and cursor moves to the Sort option.]

Sort allows you to set the order in which equipment is displayed by selecting from a list of criteria.

[A new menu opens, demonstrating various ways in which equipment can be sorted.]

There is little else to say about the equipment list.

[Menus close and the view returns to the party roster.]

And so our discussion of equipment has reached its end. Equipment is a very important matter, so kindly take what I have said to heart. With that, I shall bring this lesson to a close.



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