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TIPS XI: COMBO MAGIC




Calculators use magic by determining the target using math based on the unit's parameter. Following are their characteristics.

  1. To use math, you must know at least 2 abilities, one from 'CT, 'Level', 'Exp' or 'Height', and one from the math skills, '5', '4', '3', or 'Prime numbers'.
  2. Find the math target by selecting the parameter and the math skil [sic] (divisor, etc.).
  3. White magic, black magic, time magic and yin yang magic are available.
  4. You can use magic without casting a spell (i.e. without charging up).
  5. Doesn't consume MP.
  6. Can't be reflected back.

For example, if you specify 'Level' as the parameter, '5' for the math skill, and black magic 'Fire', it will become 'Level 5 Fire'. The unit who's level is multiple of 5 will be the target and the 'Fire' will be executed. The four math skills are '3', '4', '5' and 'Prime numbers'. '3', '4', '5' represents the divisors of the parameter. For example, math skill '3' targets units with parameter values 3, 6, 9, 12, 15, etc. 'Prime numbers' targets units with parameter values which are prime numbers. A prime number is greater than 1 and only divisible by 1 and itself. Listed below are the prime numbers that are less than 100.

2 3 5 7 11 13 17
19 23 29 31 37 41 43
47 53 59 61 67 71 73
79 83 89 97



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