Scroll Button

BATTLE I: BATTLEFIELD CONTROL




[The tutorial begins on a mock battlefield. Two squires face one another.]

INSTRUCTOR DARAVON: May I begin? The topic is 'Battlefield Control'. The battlefield can be seen from several angles since it a 3-D. To change the angle, use the L1, R1, L2 and R2 buttons.

[The view rotates.]

L1, R1 rotates the field, L2 reduces the field, R2 change to a high angle.

[The view zooms in and out. The perspective shifts and shifts back.]

Let's practice. End by pressing the Start button.

[The player has the opportunity to test these controls.]

You can scroll by pressing the □ button and the Directional buttons.Let's try it. End by pressing the Start button.

[The player has the opportunity to test this control.]

You need to fully understand this operation, to grasp what's going on in battle. Alright, let me move on to 'Battlefield Operation Cursor'.

[The view shifts to a unit as they are selected.]

In the upper right of the screen is the height of the cursor point. Under that is the status of the unit at the cursor point. Use the Directional buttons to move the cursor. Close the Menu with the × button and try moving the cursor. End it with the Start button.

[The player has the opportunity to test this control.]

Cursors are also used to point to your destination and targets. There will be areas you can't enter due to geographical problems. The ground cursors are normally blue, but those restricted panels will appear red. These are the basic cursor movements and information you can get on the battlefield. Alright, let me elaborate a bit more on the controls. On the battlefield, there are areas where it's a layered structure. The bridge area, where you can move both up and down is an example.

[The cursor moves toward a bridge like structure on the field.]

This is how to move the cursor up and down in this situation. First, point the cursor to either panel. Stop for a second, don't enter anything. The cursor will start to go back and forth between the panels.

[The cursor moves to a tile with a bridge structure over it and begins to alternate between locations.]

Move the cursor when it points to the layer you want to move to. Let's try it. End by pressing the Start button.

Change the cursor speed with Option 3 'Cursor speed on mult. heights'. If the option is set at Stop, move the cursor by pressing the Start button. Here are 2 more controls that relate to AT order. Move the cursor to the AT unit, press the ○ button on a panel with no units. Hold the Start button down, the cursor will set on units in AT order. This'll come in handy when you need to check the AT unit. However, this operation won't work when using the Start button to move between the layers.

[The cursor moves to the active unit.]

Line the cursor to the unit and press the ○ button. The Unit menu will appear.

[The unit's battle menu is displayed.]

Line the free cursor on a unit, press the × button and the unit's movable range will appear.

[The unit's movement range is shown in blue.]

That's it for battlefield cursor movements. These are the basics. That's all.




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