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TIPS XXV: ATTRIBUTE




An elemental is a trait determined by the elements that compose all things in nature and the order and chaos of holy darkness. There're 8 elementals combining elements and holy darkness: fire, lightning, ice, wind, earth, water, holy, darkness. Not everything has an elemental, however, there are certain items and units that have special effects depending on elementals. Here's some of the effects.

Half: Elemental's effect decreased by half.

Absorbs: Absorbs the elemental effect. For example, if a unit with 'ice absorb' is attacked by an ice elemental 'Blizzard', unit's HP is restored.

Cancel: Nullifies elemental effect. If a unit with 'lightning cancel' is attacked by the lightning magic 'Thunder', it won't be harmed.

Weakness: Elemental's effect increases. If a unit with 'fire weakness' is attacked by the fire magic 'Fire', the damage is worse than usual.

Strengthen: Elemental's effect is strengthened. When you use elemental magic, the damage gets worse.




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